Feels premium without feeling complicated.
The buying path is short, the plans are easy to read, and OlympusNode feels like a product from the first click.
Deploy, manage, and scale your server in seconds. Olympus handles the rest.

OlympusNode keeps the storefront polished while the infrastructure stays behind the scenes.
The buying path is short, the plans are easy to read, and OlympusNode feels like a product from the first click.
Europe and North America are the launch regions, and the pricing story stays clean from the start.
The spacing, section rhythm, and account handoff feel built for trust, not clutter.
OlympusNode keeps the path short. Customers see the game, the size, and the next step without thinking about the infrastructure behind it.
Customers see the game, the size, and the next step without extra thinking.
The Olympus Panel handles the server work. OlympusNode stays customer-first.
Monthly, quarterly, bi-yearly, and yearly pricing stays rooted in USD. EUR and GBP are display-only.

The customer sees OlympusNode first. The Olympus Panel, Stripe, and provisioning stay behind the scenes.
The flow stays short, clean, and easy to buy from.
Launch-ready coverage for European customers with EUR shown for convenience only.
Strong North American availability with USD as the source currency for every plan.
OlympusNode is a game hosting company built around a clean storefront, a single Olympus Panel, and a simple customer account.
Minecraft is the first game we are focusing on, while the broader catalog follows behind it.
Pricing starts at 1.50 USD per GB per month. Longer billing terms apply checkout discounts, and EUR and GBP are display-only.
Europe and North America are the supported launch regions. The public site keeps that footprint clear from the first visit.
OlympusNode gives customers one brand, one Olympus Panel, and one path to buy the server size they need.